Neverwinter Utility Slot Ring

  1. Neverwinter Ring With Utility Slot
  2. Neverwinter Utility Slot Ring Holders
  3. Neverwinter Utility Slot Enchantments

With three ring slots, they are easy to gear up too! They’re a good summoned companion for Bonding Runestones. These can be found in the Companion Expedition Packs or purchased on the Auction House. Archons: Archons are great companions, except for the Water Archon. They all increase your damage.

  1. Place rank 5 Azure enchantments in the utility slots of your equipment. You can pick these up as random item drops from enemy encounters or you can buy them from the auction house in exchange for astral diamonds. Each rank 5 Azure enchantment increases your XP by 7.5% with higher ranked Azure enchantments increasing the XP even further.
  2. Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
  3. At level 60 you could have upwards of five equipment pieces that have 'Utility' slots on them. 'Azure Enchantments' offer an experience boost when placed in the 'Utility' slot. You can stack as.

Welcome to our Wizard Thaumaturge Guide, updated for Mod 18: Infernal Descent and Mod 19 Avernus.

To learn more about the new mod, check out our Mod 19 Avernus Guide.

In this guide, we will give you tips and info on how to play the Wizard class.

The Wizard is a ranged DPS class capable of doing single target and AoE damage.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

Basic Wizard Thaumaturge Info

Other Wizard Builds

Best Wizard Thaumaturge Races

Neverwinter Ring With Utility Slot

  1. Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  2. Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  3. Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
  4. Sun Elf – 2% Action Point Gain – +2 Int and Dex or Cha – 10% Control Resistance

Wizard Thaumaturge Ability Score Priority

Put all your available Ability Scores into Intelligence and Dexterity.

Wizard Thaumaturge Stat / Rating Priority

Offensive Stats:

  1. Armor Penetration (Caps at 90K)
  2. Critical Strike (Caps at 90k)
  3. Accuracy (Caps at 90k)
  4. Combat Advantage (Caps at 140k)
  5. Power (No Cap)

Defensive Stats:

  1. Defense (Caps at 90K )
  2. Deflection (Caps at 90K)
  3. Critical Avoidance (Caps at 95K)
  4. Awareness (Caps at 100K )
  5. Health (No Cap)

Wizard Thaumaturge Paragon Path, Feats, Powers & Rotation

Wizard Thaumaturge Combat Powers

At-Will Powers:

  • Ray of Frost
  • Chilling Cloud

Encounter Powers:

  • Icy Terrain
  • Fanning the Flame
  • Conduit of Ice
  • Fireball (Spell Mastery)

Daily Powers:

  • Furious Immolation
  • Ice Knife

Class Features:

  • Critical Conflagration
  • Swath of Destruction

Wizard Thaumaturge Feats

  • Smoldering Recovery
  • Glowing Flames
  • Chilling Advantage
  • Critical Burn
  • Directed Flames

Wizard Thaumaturge Rotation

  • Use your artifact and or mount power
  • Icy Terrain
  • Conduit of Ice
  • Fanning The Flames
  • Fireball
  • Ray of Frost
  • Daily

Wizard Thaumaturge Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

At end-game you should hit the stat caps without needing any of the boons.

Tier 1 Boons

  • Recruit’s Training – 250 Power
  • Critical Strike – 250 Crit
  • Cultist Bulwark – 1000 HP
  • Cultist Power – 1% Increased damage and damage resistance vs. Cultists.

Tier 2 Boons

  • Squire’s Training – 250 Power
  • Armor Penetration – 250 Armor Penetration
  • Demonic Bulwark – 1000 HP
  • Demonic Mastery – 1% Increased damage and damage resistance vs. demons.

Tier 3 Boons

  • Knight’s Training – 250 Power
  • Combat Advantage – 250 Combat Advantage
  • Dino Bulwark – 1000 HP
  • Simple Support – 2% Companion Influence
  • Dino Power – 1% Increased damage and damage resistance vs. dinos.

Tier 4 Boons

  • Captain’s Training – 250 Power
  • Accuracy – 250 Accuracy
  • Necrotic Bulwark – 1000 HP
  • Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.

Tier 5 Boons (Choose 2)

  • Severe Criticism – 1% Crit Severity per rank
  • Call of Power – 1% Action Point gain per rank
  • Quick Turnaround – 1% Recovery Speed per rank.

Master Boons

  • Deathly Rage – 3/3

Guild Boons

  • Offense – Power
  • Defense – Hit Points

Wizard Thaumaturge Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

Head

  • Lion Guard’s Raid Cap (Best in Slot)
  • Fancy Duelist Mask of Cormyr (Boss Fights)
  • Infernal Forged Cowl

Armor

  • Ebony Stained Robes
  • Seer of the Star’s Robes

Arms

Neverwinter utility slot ring mandrel
  • Lion Guard’s Raid Armlets (Best in Slot)
  • Bralliel’s Planar Bindings

Feet

  • Lion Guard’s Raid Shoes
  • Fiend / Devil Forged Shoes
  • Rusted Iron Leggings

Weapons

Neverwinter Utility Slot Ring Holders

  • Celestial Set
  • Lionheart Set
  • Legion Guard Set
  • Alabaster / Burnished Set

Main Hand Modification:

  • Ray of Frost

Offhand Modification:

  • Critical Severity

Rings

  • Ring of Fallen Power +5
  • Ring of the Brutal Fiend +5
  • Gold Ring of the Herald
  • Guiding Ring of the Sharp-shooter
  • Ring of the Shadowstalker +4/+5

Neck & Waist

  • Dark Remnant’s Set (Book of Vile Darkness, Whip of Erinyes, The Engine Master’s Mantle)

Shirt

  • Slip of the Herald
  • Infernal Forged Shirt

Pants

  • Leggings of the Herald
  • Infernal Forged Trousers

Wizard Thaumaturge Artifacts

Primary Artifact

  • Envenomed Storyteller’s Journal
  • Wyvern-Venom Coated Knives

Secondary Artifacts

Choose secondary artifacts based on the stats you are lacking.

  • Frozen Storyteller’s Journal
  • Flayed Storyteller’s Journal
  • Darkened Storyteller’s Journal
  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter

Wizard Thaumaturge Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • Radiant Enchantments

Defense Enchantments

  • Radiant Enchantments

Utility Enchantments

  • Dark Enchantment
  • Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment

Armor Enchantments

  • Elven Battle Enchantment
  • Barkshield Enchantment
  • Shadowclad Enchantment

Weapon Enchantments

  • Lightning Enchantment

Overload Enchantments

  • Demonic Empowerment / Bulwark Of Brimstone from Hell Pit
  • Various Marks from Stronghold Vendor
  • Corrupt Black Ice / Lethal / Piercing
  • Black / Red Dragon Glyph

Armor Reinforcement Kits

  • Power Kit

Jewelry Reinforcement Kits

  • Combat Advantage Jewel

Wizard Thaumaturge Consumables & Buffs

Consider to get VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Get one from each of the rows below:

  • Awakened Forger’s Box
  • Wild Storm Elixir > Elixir of Fate
  • Watermelon Sorbet > Squash Soup

Wizard Thaumaturge Companions

Neverwinter utility slot ring holders

Summoned Companion

The most important thing to consider for a summoned companion is to get an Augment Companion. There are a bunch to choose from, some have more useful powers than others.

  • Bulette Pup
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Enchantment Power

  • Potent Precision

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Tamed Velociraptor – 2000 Power per party member using it.
  • Staldorf – 8000 Combat advantage
  • Deepcrow Hatchling – 8000 Power
  • Batiri – 4% Damage against bosses

Defense Powers

  • Minstrel – 4000 Power and 2000 Awereness
  • Broom – 4% Critical Severity
  • Splinters – 4% Critical Severity and 2000 Critical Avoidance
  • Green Slime – 8000 Defense
  • Phase Spider – 2000 Critical strike and 4000 combat advantage

Utility Powers

  • Alpha Compy – 5% Power
  • Owlbear Cub – 10% chance to hit for 50% of you Power

Companion Equipment

Double offense slotted “Of the Companion” gear

Companion Runestones

  • Empowered Runestone
  • Any runestone you might need for stats

Wizard Thaumaturge Mounts

When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power. The best choices for a first legendary mount as a Wizard Thaumaturge is a Swarm.

What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.

  • Cavalry’s Warning
  • Combatant’s Maneuver
  • Artificer’s Persuasion
  • Gladiator’s Guile
  • Survivor’s Gift
  • Survivor’s Blessing
  • Barbarian’s Revelry
  • Knight’s Rebuke

Insignia Type

Brutality / Dominance for Power, or alternatively any other with stats you need. You can also use Insignia’s to get your defensive stats to cap for survivability.

Mount Equip Power:

  • 5000 or 10000 Power

Mount Combat Power:

  • Bat Swarm (Swarm) (Best in Slot)

If you have any questions or suggestions about our Neverwinter Wizard Thaumaturge guide, please leave a comment below! More info about the Wizard class can be found at The Neverwinter Reddit.

For the latest Neverwinter news, go to the MMOCULT Neverwinter Hub.

Welcome to our Paladin Justicar Tanking Guide, updated for Mod 18: Infernal Descent and Mod 19 Avernus.

In this guide, we will give you tips and info on how to play the Paladin class, previously called Oathbound Paladin.

To learn more about the new mod, check out our mod 19 Avernus guide.

The Paladin is a holy warrior, introduced in mod 6: Elemental Evil. They can either be Healers through the Oathkeeper paragon path or Tanks through Justicar.

Consider using one loadout for an Oathkeeper build so that you can fill both roles.

The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.

Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.

Basic Paladin Justicar Info

Other Paladin Builds

Best Paladin Justicar Races

  1. Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  2. Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
  3. Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
  4. Human – 250 to all ratings (offensive & defensive) – +3 to any stat.
  5. Dwarf – 20% Resistance to Knock and Push – +2 Con and +2 Str or Wis – 2000 Defense bonus.

Paladin Justicar Ability Score Priority

Put all your available Ability Scores into Constitution and Charisma.

Paladin Justicar Stat / Rating Priority

Offensive Stats:

  • Armor Penetration (Caps at 90K)
  • Critical Strike (Caps at 90k)
  • Accuracy (Caps at 90k)
  • Combat Advantage (Caps at 140k)
  • Power (No Cap)

Defensive Stats:

  • Defense (Caps at 90K)
  • Deflection (Caps at 90K)
  • Critical Avoidance (Caps at 95K)
  • Awareness (Caps at 100K)
  • Health (No Cap)

Neverwinter Utility Slot Enchantments

Paladin Justicar Paragon Path, Powers & Rotation

Paladin Justicar Combat Powers

At-Will Powers:

  • Oath Strike
  • Radiant Slam / Shielding Strike

Encounter Powers:

  • Sacred Weapon (ST) – Bane (AoE)
  • Binding Oath (ST) – Templar’s Wrath (AoE)
  • Smite (ST) – Relentless Avenger (AoE)

Daily Powers:

  • Shield of Faith – Heroism
  • Divine Judgement (ST) – Radiant Charge (AoE)

Class Features:

  • Divine Challenger – Composure (AoE)
  • Aura of Valor (ST) – Aura of Vengeance (AoE)

Paladin Justicar Feats

  • Sacred Shield
  • Burning Vengeance / Baneful Strikes (AoE)
  • Divine Pursuit
  • Sheltering Light
  • Unyielding Champion

Paladin Justicar Boons

You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.

At end-game, you should hit the stat caps without needing any of the boons.

Tier 1 Boons

  • Recruit’s Training – 250 Power
  • Critical Avoidance – 250 Critical Avoidance
  • Cultist Bulwark – 1000 HP
  • Cultist Power – 1% Increased damage and damage resistance vs. Cultists.

Tier 2 Boons

  • Squire’s Training – 250 Power
  • Defense – 250 Defense
  • Demonic Bulwark – 1000 HP
  • Demonic Mastery – 1% Increased damage and damage resistance vs. demons.

Tier 3 Boons

  • Knight’s Training – 250 Power
  • Awareness– 250 Awareness
  • Dino Bulwark – 1000 HP
  • Simple Support – 2% Companion Influence
  • Dino Power – 1% Increased damage and damage resistance vs. dinos.

Tier 4 Boons

  • Captain’s Training – 250 Power
  • Deflect – 250 Deflect
  • Necrotic Bulwark – 1000 HP
  • Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.

Tier 5 Boons (Choose 2)

  • Second Wind – 1% Stamina Regen
  • Welcome Blessings – 1% Incoming Healing
  • Call of Power– 1% AP recovery

Master Boons

  • Focused Retaliation 3/3

Guild Boons

  • Offense – Power
  • Defense – Hit Points

Paladin Justicar Weapons & Gear

If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.

The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.

Head

  • Lion Guard’s Barbute

Armor

  • Lion Guard’s Ward Cuirass
  • Protégé’s / Spy’s Guild
  • Barkhide

Arms

  • Spiked Defender Vambrace
  • Plated Gauntlets of the Successor

Feet

  • Lion Guard’s Poleyns
  • Infernal Forged Cuisses

Weapons

  • Celestial Set
  • Lionheart Set
  • Legion Guard Set
  • Alabaster / Burnished Set

Main Hand Modification

  • Oath Strike

Offhand Modifications

  • Stamina Regen
  • Health Points
  • Incoming Healing

Rings

  • Ring of the Condemned
  • Ring of the Overwhelmed
  • Tanner’s Hardened Leather Ring
  • Gold-plated Ring

Neck & Waist

  • Tales of Old Set (Scar & Sash of Embelishments + a Journal)
  • Reflective Armaments (Reflective Collar, Mirror-Plated Belt, Erratic Drift Globe)

Shirt

  • Infernal Forged Shirt
  • Protege’s Shirt

Pants

  • Infernal Forged Trousers
  • Protégé’s Pants

Paladin Justicar Artifacts

Primary Artifact

  • Halaster’s Blast Scepter
  • Wyvern-Venom Coated Knives
  • Erratic Drift Globe

Secondary Artifacts

Neverwinter Utility Slot Ring

Choose secondary artifacts based on the stats you are lacking.

  • Frozen Storyteller’s Journal
  • Flayed Storyteller’s Journal
  • Darkened Storyteller’s Journal
  • Arcturia’s Music Box
  • Trobriands Ring
  • Staff of Flowers
  • Halaster’s Blast Scepter

Paladin Justicar Enchantments

When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.

Offense Enchantments

  • One Tenebrous Enchantment
  • Triple Stat Enchantments like Assassin’s Enchantment or whatever you might need for stats

Defense Enchantments

  • Radiant Enchantment

Armor Enchantments

  • Elven Battle Enchantment
  • Negation Enchantment

Utility Enchantments

  • Tactical Enchantment
  • Dark Enchantment
  • Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment

Weapon Enchantments

  • Vorpal Enchantment
  • Bronzewood Enchantment

Overload Enchantments

  • Resiliency of the Depths / Bulwark Of Brimstone from Hell Pit
  • Various Marks from Stronghold Vendor
  • Corrupt Black Ice / Lethal / Piercing
  • Black / Red Dragon Glyph

Armor Reinforcement Kits

  • Hit Points Armor Kit

Jewelry Reinforcement Kits

  • Awareness / Stamina Regen Jewel

Paladin Justicar Consumables & Buffs

Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.

Get one from each of the rows below:

  • Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
  • Foehammer’s Favor Elixir – Wild Stor Elixir
  • Caprese – Sambocade
  • Superior Flask of Potency +1

Paladin Justicar Companions

Summoned Companion

The most important thing to consider for a summoned companion is to get an Augment Companion. There are a bunch to choose from, some have more useful powers than others.

  • Bulette Pup
  • Deepcrow Hatchling
  • Owlbear Cub
  • Ioun Stones
  • Quasit

Enchantment Power

  • Redemption
  • Potent Precision

Companion Powers

Below is a selection of viable companion powers.

Offense Powers

  • Rimfire Golem’s Presence – 16000 HP and 2000 Armor Penetration

Defense Powers

  • Harper bard – 12000 HP and 15000 Awareness
  • Red Dragon Ioun Stone – 10% Incoming Healing and 8000 HP
  • Alluring Insight – 10% Healing and 2000 Power
  • Monshea Druid’s Wisdom – 16000 HP and 2000 Critical Avoidance
  • Iron Golem’s Presence – 16000 HP and 2000 Defense

Utility Powers

  • Xegyi’s Insight – 32000 HP
  • Energon – 32000 HP

Companion Equipment

Double slotted “Of the Companion” gear

Companion Runestones

  • Pick the runestones that has the stats you are lacking

Paladin Justicar Mounts

When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power.

What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.

Mount Insignia Bonuses

All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.

  • Survivor’s Blessing
  • Oppressor’s Reprieve
  • Barbarian’s Revelry
  • Gladiator’s Guile
  • Knight’s Rebuke
  • Champion’s Return

Insignia Type

  • Fortitude
  • Prosperity
  • Dominance

Paladin Justicar Mount Powers

Mount Equip Power:

  • Stalwart – 50000 HP

Mount Combat Power:

  • Trample (War Triceratops)

If you have any questions or suggestions about our Neverwinter Paladin Justicar guide, please leave a comment below! More info about the Paladin class can be found at The Neverwinter Reddit.

For the latest Neverwinter news, go to the MMOCULT Neverwinter Hub.